The Game Of Me

Creative Coding | Projection Mapping | AR & VR | Storytelling | Psychology 

2020 has been such a life transformative year for me. I never have imagined that I would be in that place that I am right now emotionally, mentally and intellectually. It was a journey to find myself again and to reconnect with my inner soul. A healing process from most of the traumas that I personally went through. During this year, I travelled for the first time in my life. I went to London to pursue my Masters in Indie Games and Playable Experience Design in Goldsmiths university. I released my first single which I have been working on for a couple of years now and finished my first original Arabic album. I went to therapy sessions for the first time and I realized a lot of things about my patterns of behavior. What strikes me the most is that 2020 was the first year where I learned how to really love and accept myself. 

Everything started to feel different when I began feeling comfortable in my own skin. I realized that I haven’t felt peace for the past 24 years. My graduation project is a reflection and a genuine expression of my personal journey towards self-love and compassion.

Presented at: 

Reclaim, Goldsmiths University London 2021

- EGX (Leftfield Collection), ExCel London 2021

Motivation:

A big part of my healing journey was due to pursuing different outlets to channel any frustration and untapped emotionality. Whenever I feel any sort of emotions I usually write notes (in my notebook or on my phone). Sometimes I write songs, lyrics or just words. Other times I try to express myself using melodies and have a full conversation with my piano. These creative outlets helped me a lot in expressing and letting my emotions out. It was a healthy way to channel these visiting energies. These outlets helped me create a shelter or home where I can escape from the real world and be myself away from all the noise of the outside world.

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Projection Mapping of my Memories

Projection mapping that explores the concept of time and memories from a personal perspective. This art piece is reminiscent of my memories from my childhood till the moment I travelled to London in 2020. (Everything was created by openframeworks / C++)

Interactive Narrative AR Diary 

A game setup in my personal notebook where the players navigate spaces inside the notebook (different spreads). Players can interact with different drawings, sketches and thoughts. These interactions generate personal memorable conversations

Subconscious Simulation

An audio visual interactive experience expressing the internal subconscious struggle from my personal perspective. The game tackles the concept of intrusive thoughts and voices inspired by my upbringing. Growing up in a conservative community, I felt resistance from my surrounding environment whenever I question culture, society or religion. 

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The whole environment is made out of my original music (Generative Music Cities)

I developed a generative code using creative coding and open frameworks that maps music into structures. I mapped different pitches to different architectural formation and the tempo is mapped to the heights of the buildings. I wanted to create generative structures that are trying to give music a physical aspect: a physical representation of music. The main concept is related to the fact that music has helped me a lot overcome a lot of my struggles. It added structure to my life that’s why I wanted to conceptually represent this. These buildings were used in the subconscious game where the players sees them in the final phase. They are representing a sort of a shelter that the player can go to and these shelters develop with time and change depending on what I’m feeling. Each building triggers the music related to it.

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